Akarra Online News

  • Release Notes

    0.8 Native Clients, Mail & Ambidexterity

    Native client updates, official mail and rewards, mount and equipment fixes, out-of-combat recovery, redesigned editors, and performance and stability improvements.

  • Release Notes

    0.6 Changes

    Long-term direction and broad gameplay, interface, security, and stability improvements.

  • Release Notes

    0.4 Mail, Market & More

    Expanded six-shard lineup Gateway improvements Shard Statistics Market NPC Player Mailbox Fellowship Finder Improved NPC interactions UI/UX Improvements Quest Tracker Quest UI improvements Pinnable Quick Inventory Combat and skill improveme

  • Release Notes

    0.3 Shards & 2D & Hardcore

    We were lucky enough to get ahold of A2b and X2 for people to play. There is also a Vanilla hardcore shard for anyone willing to give it a try! /u will chat across all shards so players don't feel isolated. I introduced /2D and /3D commands

  • Announcement

    Stuck Notice

    Having some issues with the new map format, if you are stuck, use the /stuck command to get unstuck.

  • Release Notes

    0.2 Test Release

    We are in heavy testing: expect a character wipe at some point in the future. Economy balanced Shops functional Player interaction:Tap to follow or double tap to trade Storage added Item decay Ground loot Experience fixes Death penalties Re

  • Release Notes

    0.1 Beginning

    Full world: surface, caves, interiors New map format Character creation, gods, soul colours Five attributes, 251 levels Skills and spells, proficiency gems Monsters, spawns, combat Items, equipment, shops, storage Player trading Quests and

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